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The World Within - PBF05 / Kíra Krász

21 January - 27 March 2021

Kíra Krász is locked down with her partner in a small flat in Hove (United Kingdom). Every day, they have had to find new solutions for organising things so that they can be more comfortable. The only real problem is the cramped space. At the beginning of the lockdown, she discovered Tetris, the video game designed by Alexey Pajitnov in 1984. Tetris was used as the basis for various scientific research projects on account of its ability to enhance the efficiency of the brain and to develop skills for solving problems. Between their various tasks, they played Tetris on their Game Boy. The game became a way of accepting their lack of response to COVID-19, the need to adapt, and the ways of conforming and contorting themselves to fit into a limited space. Gradually, as they became better at the game, they were able to harmonise their interactions. Yoga postures became metaphors for the Tetriminos (the geometric figures of the game).

Shapes drawn by hand are superimposed on the photographs, cropped, and positioned on recycled paper.

Kira Krasz lives and works in Hungary.

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